Skip to content

Settings

General

World state agent settings

Update world state

Will attempt to update the world state snapshot based on the current scene. Runs automatically every N turns.

Turns

How many turns to wait before the world state is updated.

Update state reinforcements

Will attempt to update any due tracked states

This is checked every turn and if there are any state reinforcements that are due, they will be updated.

What is a tracked state?

Tracked states occassionally re-inforce the state of the world or a character. This re-inforcement is kept in the context sent to the AI during generation, giving it a better understanding about the current truth of the world.

Some examples could be, tracking a characters physical state, time of day, or the current location of a character.

Update conditional context pins

Will attempt to evaluate and update any due conditional context pins.

Turns

How many turns to wait before the conditional context pins are updated.

Character Progression

World state agent character progression settings

Frquency of checks

How often ot check for character progression.

This is in terms of full rounds, not individual turns.

Propose as suggestions

If enabled, the proposed changes will be presented as suggestions to the player.

When a proposal has been generated it, if the character currently is acknowledged in the worldstate, a lightbulb will appear next to the character name.

Character change proposal

Click the name to expand the character entry and then click the to view the proposal.

Character change proposal expanded

You will be taken to the world editor suggestions tab where you can view the proposal and accept or reject it.

Character change proposal expanded

Player character

Enable this to have the player character be included in the progression checks.