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Settings

World state agent settings

Update world state

Will attempt to update the world state snapshot based on the current scene. Runs automatically every N turns.

Turns

How many turns to wait before the world state is updated.

Update state reinforcements

Will attempt to update any due tracked states

This is checked every turn and if there are any state reinforcements that are due, they will be updated.

What is a tracked state?

Tracked states occassionally re-inforce the state of the world or a character. This re-inforcement is kept in the context sent to the AI during generation, giving it a better understanding about the current truth of the world.

Some examples could be, tracking a characters physical state, time of day, or the current location of a character.

Update conditional context pins

Will attempt to evaluate and update any due conditional context pins.

Turns

How many turns to wait before the conditional context pins are updated.