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Direction

Direction

Allows you to define an overall intention of the story as well as a more specific intention for the current scene.

This mostly used for the director's auto-direction feature, but may also affect the director's scene guidance actions.

Both overall and current intent need to be set for auto-direction to be available

If either the overall or current scene intention is not set, the auto-direction feature will not be available.

Auto Direction Unavailable

Overall Intention

The overall intention guides the director when making decisions that require a bigger picture context.

It should state what the goal and expections of the experience should be.

Current Phase

Defines the type and intention of the current scene (phase).

Scene Type

The scene type defines general instructions for the type of scene that is currently being played.

This allows to differentiate between, for example roleplay or combat scenes, which may require different handling by the director.

Very early WIP

This is a very unfinished feature, so don't expect that you can plugin in some D&D style turn based combat rules into a scene type and have it work. Right now it will mostly affect the type of text that is generated and the pacing of the scene.

Re-usable scene types can be created in the Template Editor

Current Scene Intention

Should describe the specific intention (goal) of the current scene.

Currently this is free-form instructions and still under strong review as to figuree out what works well, but generally speaking here is a good guideline:

  • Define the characters involved, their location and the general setting of the scene.
  • The intention of the scene
  • Define one or more goals that would cause the scene to be considered successful / complete.
  • Any important notes about the scene that should be remembered.