Generation Settings
Through out the World Editor you will find several opportunities to Generate content using AI.
On top of the world editor interface you can configure some settings for this type of content generation.
Applying a writing style
Allows you to apply a writing style to AI generated content.
Writing styles are managed through writing style templates.
Once there is a writing style template available, you can select it from the dropdown list.
Applying spice
Spice is a way to add some controlled randomness to AI generated content.
Spices are managed through spice collection templates.
Once there is a spice template available, you can select it from the dropdown list.
Whether or not spice is applied to the generated content is controlled by the Spice Chance setting.
By default it will set a 10%
chance for spice to be applied to the generated content. You can click the and buttons to adjust the spice chance.
Tip
Holding ctrl
while clicking the buttons will adjust fully to 10%
or 100%
.
You can also hold ctrl
when selecting the spice in the dropdown to immediately set the spice chance to 100%
.
So if you are generating 10 character attributes, and have the spice chance set to 10%
, then on average 1 of the attributes will have spice applied.
If you are generating one specific attribute and want to ensure there is spice applied, you can set the spice chance to 100%
.
Content that can be generated and is affected by these settings
- Character descriptions
- Character names
- Character attributes
- Character details
- Character dialogue instructions and examples
- Scene descriptions
- Scene introduction text
Currently only in the world editor
Generation settings are currently NOT applied to dialogue or narration generation during scene progression, although this is planned for a future release.