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Conversation Agent Nodes

Generate character dialogue through the conversation agent.

2 nodes.

Node Registry path
Generate Conversation agents/conversation/Generate
Conversation Settings agents/conversation/Settings

Generate Conversation

agents/conversation/Generate

Generates dialogue for a character via the conversation agent.

Calls the conversation agent's converse action for the given character and returns the first generated message. The message is not added to the scene history by this node.

Inputs

Input Type Description
state any The graph state
character character The character to generate dialogue for
instruction str (optional) Optional instruction to guide the generation

Outputs

Output Type Description
state any The state input, passed through
generated str The generated dialogue text
message message_object The generated CharacterMessage object
character character The character input, passed through
instruction str The instruction input, passed through

Properties

Property Type Default Description
trigger_conversation_generated bool True trigger_conversation_generated

Conversation Settings

agents/conversation/Settings

Base node to render conversation agent settings.

Every setting of the conversation agent is exposed as an output socket named after the setting - see the agent's documentation under Agents for what each setting does.